Spells

Spells are active skills, or abilities that can only be used in combat. Skill Points are required to purchase and improve them.

=Magic Shop Spells=

All magic shop spells are improved by the Passive Skill, Sorcery. The magic shop can be found in Town.

Fireball
Hurls a gigantic fireball at your opponent, frying them to a crisp.

Cost: 5 mana

Damage scales with skill level.

Magic missle
Sprays psychedelic missles at your enemies, inflicting minor damage.

Cost: 3 mana

Damage scales with skill level.

Mirror image
Confuses your enemies by creating multiple copies of yourself.

Cost: 5 mana

Max number of copies increases with skill level. The minimum does not increase.

Heal
Focuses your magical energy to heal your wounds.

Cost: 10 mana

Amount of health increases with skill level.

Shield
A powerful damage reduction spell. Deflects all damage for its duration. Drains 5 mana every turn until there is none left or the fight has ended.

Cost: 25 mana

Amount of damage reduction increases with skill level.

=Crazed Beserker Skills=

These skills can be found in the back room of the inn (See Town), sold by A crazed beserker.

Haste
Use magical energy to speed up your attacks.

Cost: 20 mana

Amount of Haste gained scales with skill level.

Beserk
Inflict massive damage at the expense of your magical abilities.

Cost: 100% mana

Damage bonus increases with skill level. After use it is possible to restore your mana by drinking without and still benefit from the spell.