Skills

=Skills=

Skills are passive abilities that increase your effectiveness in combat. They can be purchased and improved with Skill Points.

(For active skills, see Spells)

Weapons
These increase the damage and chance to hit with the specified weapon. All of these are trainable at the Barracks.


 * Unarmed Combat


 * Knife/Dagger


 * Shortsword


 * Longsword/Broadsword


 * Quarterstaff


 * Mace/Hammer


 * Axe


 * Battle Mastery (Reduces dodge/block/parry of enemies, and improves damage)

Survivability
Also available at the Barracks.

Increases chance to avoid hits.
 * Dodge

Behaves in the same manner as dodge, but requires a shield to be equipped. Behaves in the same manner as dodge. Upon a successful parry a riposte attack occurs.
 * Block
 * Parry

Misc.
Increases the power of all offensive spells. Can be trained in the Magic Shop. Passively deals damage to enemies that hit you when the Shield spell is active. Can be trained in the backroom of The Drunken Dagger Inn.
 * Sorcery
 * Fire Shield

Gives the character a chance to strike back at an enemy when he takes damage. Can be found in the same place as Fire Shield.
 * Riposte